![]() ![]() Khee Hoon Chan felt similarly about the 2019 sequel in their Layers Of Fear 2 review. But I can tell you there’s a reason why we called it Layers of Fears.”īloober’s original Layers Of Fear, singular, released in 2016 and Adam thought it was more “a collection of spooky scrapbook clippings rather than a magnum opus”. We’ve worked out a new approach, something that is maybe not yet obvious. Our plan was to recreate the games, but we didn’t want to make it a simple collection of two remastered games. “We are bringing back a franchise that is really special for us, in a new form that will give players a truly fresh gaming experience and that will shed new light on the overall story. Comments from Bloober Team’s CEO Piotr Babieno seem to indicate Layers Of Fears was originally meant to be a more straightforward next-gen rebundling of the first two games, but they've decided to meddle with the formula in some way. ![]() What we thought might be called Layers Of Fear 3 was teased last year, so it’s been known for a while that Bloober were mucking about with the new Unreal Engine. I can’t wait for the eventual remake of Layers Of Fears, Layers Ofs Fears. The devs say this outing is “built upon the foundations” of Layers Of Fear, Layers Of Fear 2 and DLC pack Inheritance, which presumably means it’ll be keeping the jump scares and much talk of insanity from those. Layers Of Fears is being co-developed by fellow Polish developers Anshar Studios, who’ve previously worked with Larian on Divinity: Original Sin 2 and Baldur’s Gate 3. Watch on YouTube Bloober Team are returning to the world of Layers Of Fear with Layers Of Fears. ![]()
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